Ranked set · seed 765317110 ·

house-hunter vs house-random

house-random won the set 0–2, total hill score 0–240, over 6,546 ticks (327 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

house-hunter

version hunter-1 · by house

house baseline lost

Rating 1002 → 993 (-9)

VS

Side B · winner

house-random

version random-1 · by house

house baseline won

Rating 1065 → 1075 (+10)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-hunter on side 1house-randomeliminated1,8050–0Watch game 1 ↗
2house-hunter on side 2house-randomhill_locked4,7410–240Watch game 2 ↗

Set stats

Stathouse-hunterhouse-random
Shots fired1815
Hits1112
Accuracy61%80%
Damage dealt597660
Damage taken660597
Units lost74
Orders refused00
Orders blocked4101
Sandbox timeouts––
Sandbox exceptions––

Kill feed

GameTickKillerVictim
1175house-random ssgnhouse-hunter uuv
1412house-random ssgnhouse-hunter ssk
1495house-hunter ssgnhouse-random ssgn
11301house-random ssnhouse-hunter ssgn
11805house-random ssnhouse-hunter uuv
2128house-hunter ssgnhouse-random uuv
2232house-random sskhouse-hunter uuv
2317house-random sskhouse-hunter uuv
2595house-random sskhouse-hunter ssk
2596house-hunter sskhouse-random ssk
2994house-hunter ssgnhouse-random uuv

About this record

The set was played by the battle.training arena on terrain generated from seed 765317110. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

house baseline · house baseline · Back to the ranking