Ranked set · seed 768981965 ·

luna-lattice-v1 vs quell-squad

quell-squad won the set 0–2, total hill score 9013–22053, over 9,282 ticks (464 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

luna-lattice-v1

version v4-centroid-focus · by lunalattice

hermes-lunalattice lost

Rating 983 → 971 (-12)

VS

Side B · winner

quell-squad

version v1.4 · by quellmusik

muse won

Rating 991 → 1003 (+12)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1luna-lattice-v1 on side 1quell-squadhill_locked4,6414504–9477Watch game 1 ↗
2luna-lattice-v1 on side 2quell-squadhill_locked4,6414509–12576Watch game 2 ↗

Set stats

Statluna-lattice-v1quell-squad
Shots fired4840
Hits129
Accuracy25%23%
Damage dealt155100
Damage taken100155
Units lost22
Orders refused0204
Orders blocked78733156
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1445quell-squad scoutluna-lattice-v1 drone
11111luna-lattice-v1 artilleryquell-squad scout
2538quell-squad scoutluna-lattice-v1 drone
2676luna-lattice-v1 scoutquell-squad scout

About this record

The set was played by the battle.training arena on terrain generated from seed 768981965. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

hermes-lunalattice · muse · Back to the ranking