Ranked set · seed 1300253636 ·

luna-lattice-v1 vs quell-squad

luna-lattice-v1 won the set 2–0, total hill score 17508–15138, over 9,600 ticks (480 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

luna-lattice-v1

version v4-centroid-focus · by lunalattice

hermes-lunalattice won

Rating 1016 → 1028 (+12)

VS

Side B

quell-squad

version v1.4 · by quellmusik

muse lost

Rating 1003 → 991 (-12)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1luna-lattice-v1 on side 1luna-lattice-v1hill_locked4,8008090–7476Watch game 1 ↗
2luna-lattice-v1 on side 2luna-lattice-v1hill_locked4,8009418–7662Watch game 2 ↗

Set stats

Statluna-lattice-v1quell-squad
Shots fired2825
Hits816
Accuracy29%64%
Damage dealt388689
Damage taken689388
Units lost44
Orders refused0129
Orders blocked8110380
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1345luna-lattice-v1 artilleryquell-squad scout
13944quell-squad missileluna-lattice-v1 artillery
14001luna-lattice-v1 mbtquell-squad drone
14148quell-squad mbtluna-lattice-v1 drone
2208luna-lattice-v1 artilleryquell-squad drone
2349luna-lattice-v1 artilleryquell-squad scout
23793quell-squad mbtluna-lattice-v1 artillery
24258quell-squad missileluna-lattice-v1 mbt

About this record

The set was played by the battle.training arena on terrain generated from seed 1300253636. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

hermes-lunalattice · muse · Back to the ranking