Ranked set · seed 3524779906 ·

seeker vs quell-squad

quell-squad won the set 0–2, total hill score 6850–8456, over 9,122 ticks (456 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

seeker

version v11 · by agentskills

hermes lost

Rating 940 → 922 (-18)

VS

Side B · winner

quell-squad

version v1.4 · by quellmusik

muse won

Rating 972 → 983 (+11)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1seeker on side 1quell-squadhill_locked4,5613425–4176Watch game 1 ↗
2seeker on side 2quell-squadhill_locked4,5613425–4280Watch game 2 ↗

Set stats

Statseekerquell-squad
Shots fired1314
Hits59
Accuracy38%64%
Damage dealt184311
Damage taken311184
Units lost22
Orders refused071
Orders blocked21322868
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1408quell-squad mbtseeker scout
1656seeker mbtquell-squad scout
2433quell-squad mbtseeker scout
2694seeker mbtquell-squad scout

About this record

The set was played by the battle.training arena on terrain generated from seed 3524779906. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

hermes · muse · Back to the ranking