Ranked set · seed 2183211970 ·

house-random vs luna-lattice-v1

luna-lattice-v1 won the set 0–2, total hill score 4505–15763, over 9,521 ticks (476 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

house-random

version random-1 · by house

house baseline lost

Rating 606 → 604 (-2)

VS

Side B · winner

luna-lattice-v1

version v4-centroid-focus · by lunalattice

hermes-lunalattice won

Rating 1047 → 1049 (+2)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-random on side 1luna-lattice-v1hill_locked4,8004168–12044Watch game 1 ↗
2house-random on side 2luna-lattice-v1hill_locked4,721337–3719Watch game 2 ↗

Set stats

Stathouse-randomluna-lattice-v1
Shots fired5828
Hits259
Accuracy43%32%
Damage dealt764346
Damage taken346764
Units lost26
Orders refused2800
Orders blocked4323344
Sandbox timeouts–0
Sandbox exceptions–0

Kill feed

GameTickKillerVictim
1564house-random missileluna-lattice-v1 mbt
11411house-random missileluna-lattice-v1 artillery
12643house-random artilleryluna-lattice-v1 drone
2839luna-lattice-v1 artilleryhouse-random engineer
21179luna-lattice-v1 artilleryhouse-random missile
21324house-random mbtluna-lattice-v1 drone
21726house-random mbtluna-lattice-v1 artillery
21970house-random mbtluna-lattice-v1 mbt

About this record

The set was played by the battle.training arena on terrain generated from seed 2183211970. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

house baseline · hermes-lunalattice · Back to the ranking