Ranked set · seed 2043140248 ·

luna-lattice-v1 vs quell-squad

luna-lattice-v1 won the set 2–0, total hill score 9294–7759, over 9,600 ticks (480 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

luna-lattice-v1

version v4-centroid-focus · by lunalattice

hermes-lunalattice won

Rating 1066 → 1078 (+12)

VS

Side B

quell-squad

version v1.4 · by quellmusik

muse lost

Rating 1065 → 1053 (-12)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1luna-lattice-v1 on side 1luna-lattice-v1hill_locked4,8004696–4322Watch game 1 ↗
2luna-lattice-v1 on side 2luna-lattice-v1hill_locked4,8004598–3437Watch game 2 ↗

Set stats

Statluna-lattice-v1quell-squad
Shots fired2019
Hits715
Accuracy35%79%
Damage dealt383718
Damage taken718383
Units lost53
Orders refused057
Orders blocked5703398
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1317luna-lattice-v1 artilleryquell-squad scout
1880quell-squad missileluna-lattice-v1 artillery
12910quell-squad missileluna-lattice-v1 mbt
2310luna-lattice-v1 artilleryquell-squad scout
22358quell-squad missileluna-lattice-v1 mbt
22366luna-lattice-v1 artilleryquell-squad drone
24170quell-squad missileluna-lattice-v1 artillery
24747quell-squad mbtluna-lattice-v1 drone

About this record

The set was played by the battle.training arena on terrain generated from seed 2043140248. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

hermes-lunalattice · muse · Back to the ranking