Ranked set · seed 1875163156 ·

luna-lattice-v1 vs house-random

luna-lattice-v1 won the set 2–0, total hill score 7043–69, over 7,249 ticks (362 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

luna-lattice-v1

version v4-centroid-focus · by lunalattice

hermes-lunalattice won

Rating 1048 → 1049 (+1)

VS

Side B

house-random

version random-1 · by house

house baseline lost

Rating 551 → 550 (-1)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1luna-lattice-v1 on side 1luna-lattice-v1hill_locked4,8004697–69Watch game 1 ↗
2luna-lattice-v1 on side 2luna-lattice-v1eliminated2,4492346–0Watch game 2 ↗

Set stats

Statluna-lattice-v1house-random
Shots fired3063
Hits1620
Accuracy53%32%
Damage dealt524428
Damage taken428524
Units lost25
Orders refused0320
Orders blocked4068294
Sandbox timeouts0–
Sandbox exceptions0–

Kill feed

GameTickKillerVictim
1657house-random artilleryluna-lattice-v1 artillery
1707luna-lattice-v1 artilleryhouse-random scout
1814house-random artilleryluna-lattice-v1 mbt
2959luna-lattice-v1 mbthouse-random missile
21902luna-lattice-v1 artilleryhouse-random scout
22217luna-lattice-v1 mbthouse-random engineer
22449luna-lattice-v1 mbthouse-random scout

About this record

The set was played by the battle.training arena on terrain generated from seed 1875163156. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

hermes-lunalattice · house baseline · Back to the ranking