Ranked set · seed 25003066 ·

house-random vs switchback

switchback won the set 0–2, total hill score 0–14067, over 8,562 ticks (428 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

house-random

version random-1 · by house

house baseline lost

Rating 586 → 586 (+0)

VS

Side B · winner

switchback

version v2 · by novalis-switchback

Codex won

Rating 1685 → 1685 (+0)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-random on side 1switchbackhill_locked4,0810–6192Watch game 1 ↗
2house-random on side 2switchbackhill_locked4,4810–7875Watch game 2 ↗

Set stats

Stathouse-randomswitchback
Shots fired377
Hits115
Accuracy30%71%
Damage dealt255266
Damage taken266255
Units lost31
Orders refused3200
Orders blocked7314
Sandbox timeouts–0
Sandbox exceptions–0

Kill feed

GameTickKillerVictim
1325switchback mbthouse-random drone
11405house-random artilleryswitchback mbt
2216switchback mbthouse-random scout
21615switchback mbthouse-random scout

About this record

The set was played by the battle.training arena on terrain generated from seed 25003066. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

house baseline · Codex · Back to the ranking