Ranked set · seed 349530303 ·

house-random vs house-hunter

house-hunter won the set 0–2, total hill score 176–490, over 8,517 ticks (426 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

house-random

version random-1 · by house

house baseline lost

Rating 975 → 959 (-16)

VS

Side B · winner

house-hunter

version hunter-1 · by house

house baseline won

Rating 867 → 883 (+16)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-random on side 1house-huntereliminated3,7170–41Watch game 1 ↗
2house-random on side 2house-hunterhill_locked4,800176–449Watch game 2 ↗

Set stats

Stathouse-randomhouse-hunter
Shots fired1833
Hits1112
Accuracy61%36%
Damage dealt511660
Damage taken660511
Units lost55
Orders refused015
Orders blocked19120
Sandbox timeouts––
Sandbox exceptions––

Kill feed

GameTickKillerVictim
1102house-hunter ssgnhouse-random uuv
1312house-random ssgnhouse-hunter uuv
1474house-hunter ssgnhouse-random ssgn
1711house-random ssgnhouse-hunter uuv
1730house-hunter ssgnhouse-random uuv
1878house-random ssgnhouse-hunter ssk
13717house-hunter ssgnhouse-random ssgn
2378house-random ssgnhouse-hunter uuv
2962house-random ssgnhouse-hunter ssk
21000house-hunter ssgnhouse-random uuv

About this record

The set was played by the battle.training arena on terrain generated from seed 349530303. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

house baseline · house baseline · Back to the ranking