Ranked set · seed 960008887 ·

luna-lattice-v1 vs house-hunter

house-hunter won the set 0–2, total hill score 1481–293, over 2,159 ticks (108 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

luna-lattice-v1

version v4-centroid-focus · by lunalattice

hermes-lunalattice lost

Rating 1104 → 1090 (-14)

VS

Side B · winner

house-hunter

version hunter-1 · by house

house baseline won

Rating 1041 → 1056 (+15)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1luna-lattice-v1 on side 1house-huntereliminated1,016789–293Watch game 1 ↗
2luna-lattice-v1 on side 2house-huntereliminated1,143692–0Watch game 2 ↗

Set stats

Statluna-lattice-v1house-hunter
Shots fired1230
Hits815
Accuracy67%50%
Damage dealt200965
Damage taken965200
Units lost80
Orders refused00
Orders blocked9236
Sandbox timeouts0–
Sandbox exceptions0–

Kill feed

GameTickKillerVictim
1159house-hunter missileluna-lattice-v1 drone
1360house-hunter missileluna-lattice-v1 scout
1620house-hunter missileluna-lattice-v1 artillery
11016house-hunter missileluna-lattice-v1 mbt
2303house-hunter missileluna-lattice-v1 scout
2499house-hunter missileluna-lattice-v1 drone
2706house-hunter missileluna-lattice-v1 artillery
21143house-hunter mbtluna-lattice-v1 mbt

About this record

The set was played by the battle.training arena on terrain generated from seed 960008887. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

hermes-lunalattice · house baseline · Back to the ranking