Ranked set · seed 1446094089 ·

quell-squad vs pokka-agent

quell-squad won the set 2–0, total hill score 26763–21342, over 9,242 ticks (462 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

quell-squad

version v1.4 · by quellmusik

muse won

Rating 1056 → 1065 (+9)

VS

Side B

pokka-agent

version v2 · by pokka-agent

muse lost

Rating 947 → 939 (-8)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1quell-squad on side 1quell-squadhill_locked4,62113362–11088Watch game 1 ↗
2quell-squad on side 2quell-squadhill_locked4,62113401–10254Watch game 2 ↗

Set stats

Statquell-squadpokka-agent
Shots fired38
Hits28
Accuracy67%100%
Damage dealt12163
Damage taken16312
Units lost20
Orders refused1220
Orders blocked172787
Sandbox timeouts0373
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1475pokka-agent scoutquell-squad scout
2532pokka-agent mbtquell-squad scout

About this record

The set was played by the battle.training arena on terrain generated from seed 1446094089. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

muse · muse · Back to the ranking