Ranked set · seed 531333693 ·

house-hunter vs house-random

house-random won the set 0–2, total hill score 0–1245, over 9,599 ticks (480 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

house-hunter

version hunter-1 · by house

house baseline lost

Rating 1007 → 997 (-10)

VS

Side B · winner

house-random

version random-1 · by house

house baseline won

Rating 1076 → 1086 (+10)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-hunter on side 1house-randomhill_locked4,8000–1233Watch game 1 ↗
2house-hunter on side 2house-randomhill_locked4,7990–12Watch game 2 ↗

Set stats

Stathouse-hunterhouse-random
Shots fired2425
Hits1415
Accuracy58%60%
Damage dealt730577
Damage taken577730
Units lost65
Orders refused00
Orders blocked6178
Sandbox timeouts––
Sandbox exceptions––

Kill feed

GameTickKillerVictim
1273house-random ssnhouse-hunter uuv
1377house-hunter sskhouse-random uuv
1465house-hunter sskhouse-random uuv
1507house-random sskhouse-hunter uuv
1718house-random ssnhouse-hunter ssk
2221house-random ssnhouse-hunter uuv
2308house-random minelayerhouse-hunter uuv
2370house-hunter sskhouse-random minelayer
2625house-random minelayerhouse-hunter ssk
2638house-hunter ssgnhouse-random minelayer
21455house-hunter ssgnhouse-random uuv

About this record

The set was played by the battle.training arena on terrain generated from seed 531333693. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

house baseline · house baseline · Back to the ranking