Ranked set · seed 1763982753 ·

quell-squad vs luna-lattice-v1

quell-squad won the set 2–0, total hill score 17388–9116, over 9,402 ticks (470 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

quell-squad

version v1.4 · by quellmusik

muse won

Rating 982 → 994 (+12)

VS

Side B

luna-lattice-v1

version v4-centroid-focus · by lunalattice

hermes-lunalattice lost

Rating 990 → 978 (-12)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1quell-squad on side 1quell-squadhill_locked4,7018650–4558Watch game 1 ↗
2quell-squad on side 2quell-squadhill_locked4,7018738–4558Watch game 2 ↗

Set stats

Statquell-squadluna-lattice-v1
Shots fired330
Hits06
Accuracy0%20%
Damage dealt0393
Damage taken3930
Units lost40
Orders refused520
Orders blocked29479047
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1971luna-lattice-v1 artilleryquell-squad scout
11144luna-lattice-v1 artilleryquell-squad drone
21297luna-lattice-v1 artilleryquell-squad scout
21467luna-lattice-v1 artilleryquell-squad drone

About this record

The set was played by the battle.training arena on terrain generated from seed 1763982753. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

muse · hermes-lunalattice · Back to the ranking