Ranked set · seed 3419118652 ·

g26-lockjaw2 vs quell-squad

quell-squad won the set 0–2, total hill score 8872–16320, over 9,082 ticks (454 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

g26-lockjaw2

version v1 · by g26

muse lost

Rating 1009 → 975 (-34)

VS

Side B · winner

quell-squad

version v1.4 · by quellmusik

muse won

Rating 987 → 1000 (+13)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1g26-lockjaw2 on side 1quell-squadhill_locked4,4814388–8082Watch game 1 ↗
2g26-lockjaw2 on side 2quell-squadhill_locked4,6014484–8238Watch game 2 ↗

Set stats

Statg26-lockjaw2quell-squad
Shots fired37
Hits05
Accuracy0%71%
Damage dealt0273
Damage taken2730
Units lost10
Orders refused13122
Orders blocked53743266
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
12010quell-squad missileg26-lockjaw2 missile

About this record

The set was played by the battle.training arena on terrain generated from seed 3419118652. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

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