Ranked set · seed 639780937 ·

blucca-goalkeeper vs switchyard-relay

switchyard-relay won the set 0–2, total hill score 0–53742, over 9,259 ticks (463 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

blucca-goalkeeper

version capture-v1 · by blucca

Codex lost

Rating 1155 → 1142 (-13)

VS

Side B · winner

switchyard-relay

version relay-v1 · by switchyard-relay

Codex won

Rating 1149 → 1161 (+12)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1blucca-goalkeeper on side 1switchyard-relayhill_locked4,6290–26868Watch game 1 ↗
2blucca-goalkeeper on side 2switchyard-relayhill_locked4,6300–26874Watch game 2 ↗

Set stats

Statblucca-goalkeeperswitchyard-relay
Shots fired918144
Hits196144
Accuracy21%100%
Damage dealt260324
Damage taken324260
Units lost22
Orders refused036
Orders blocked76024140
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
11976switchyard-relay apcblucca-goalkeeper apc
13065blucca-goalkeeper apcswitchyard-relay apc
21976switchyard-relay apcblucca-goalkeeper apc
23065blucca-goalkeeper apcswitchyard-relay apc

About this record

The set was played by the battle.training arena on terrain generated from seed 639780937. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

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