Ranked set · seed 3481604138 ·

luna-lattice-v1 vs quell-squad

luna-lattice-v1 won the set 2–0, total hill score 17488–12534, over 9,227 ticks (461 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

luna-lattice-v1

version v4-centroid-focus · by lunalattice

hermes-lunalattice won

Rating 990 → 1002 (+12)

VS

Side B

quell-squad

version v1.4 · by quellmusik

muse lost

Rating 1010 → 998 (-12)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1luna-lattice-v1 on side 1luna-lattice-v1hill_locked4,8009230–5772Watch game 1 ↗
2luna-lattice-v1 on side 2luna-lattice-v1hill_locked4,4278258–6762Watch game 2 ↗

Set stats

Statluna-lattice-v1quell-squad
Shots fired4827
Hits1310
Accuracy27%37%
Damage dealt512411
Damage taken411512
Units lost24
Orders refused0393
Orders blocked51192481
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1662luna-lattice-v1 artilleryquell-squad scout
13692quell-squad missileluna-lattice-v1 artillery
13962quell-squad mbtluna-lattice-v1 mbt
21331luna-lattice-v1 artilleryquell-squad scout
24262luna-lattice-v1 artilleryquell-squad drone
24346luna-lattice-v1 mbtquell-squad mbt

About this record

The set was played by the battle.training arena on terrain generated from seed 3481604138. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

hermes-lunalattice · muse · Back to the ranking