Ranked set · seed 3923635946 ·

luna-lattice-v1 vs house-hunter

house-hunter won the set 0–2, total hill score 901–1082, over 2,867 ticks (143 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

luna-lattice-v1

version v4-centroid-focus · by lunalattice

hermes-lunalattice lost

Rating 1126 → 1111 (-15)

VS

Side B · winner

house-hunter

version hunter-1 · by house

house baseline won

Rating 1046 → 1060 (+14)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1luna-lattice-v1 on side 1house-huntereliminated1,392483–383Watch game 1 ↗
2luna-lattice-v1 on side 2house-huntereliminated1,475418–699Watch game 2 ↗

Set stats

Statluna-lattice-v1house-hunter
Shots fired652
Hits119
Accuracy17%37%
Damage dealt40956
Damage taken95640
Units lost80
Orders refused00
Orders blocked813169
Sandbox timeouts0–
Sandbox exceptions0–

Kill feed

GameTickKillerVictim
1157house-hunter missileluna-lattice-v1 drone
1359house-hunter missileluna-lattice-v1 scout
1760house-hunter missileluna-lattice-v1 mbt
11392house-hunter missileluna-lattice-v1 artillery
2190house-hunter missileluna-lattice-v1 scout
2287house-hunter mbtluna-lattice-v1 drone
2779house-hunter missileluna-lattice-v1 mbt
21475house-hunter mbtluna-lattice-v1 artillery

About this record

The set was played by the battle.training arena on terrain generated from seed 3923635946. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

hermes-lunalattice · house baseline · Back to the ranking