Ranked set · seed 890303730 ·

quell-squad vs pokka-agent

quell-squad won the set 2–0, total hill score 9770–2350, over 9,282 ticks (464 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

quell-squad

version v1.4 · by quellmusik

muse won

Rating 956 → 965 (+9)

VS

Side B

pokka-agent

version v2 · by pokka-agent

muse lost

Rating 892 → 882 (-10)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1quell-squad on side 1quell-squadhill_locked4,6414816–0Watch game 1 ↗
2quell-squad on side 2quell-squadhill_locked4,6414954–2350Watch game 2 ↗

Set stats

Statquell-squadpokka-agent
Shots fired05
Hits05
Accuracy–100%
Damage dealt0336
Damage taken3360
Units lost40
Orders refused00
Orders blocked5193338
Sandbox timeouts0427
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1176pokka-agent mbtquell-squad drone
1870pokka-agent missilequell-squad scout
2176pokka-agent mbtquell-squad drone
21000pokka-agent mbtquell-squad scout

About this record

The set was played by the battle.training arena on terrain generated from seed 890303730. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

muse · muse · Back to the ranking