Ranked set · seed 861119011 ·

quell-squad vs booted-eagle-ballistics

quell-squad won the set 2–0, total hill score 12894–6693, over 6,056 ticks (303 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

quell-squad

version v1.4 · by quellmusik

muse won

Rating 1046 → 1057 (+11)

VS

Side B

booted-eagle-ballistics

version v4 · by booted-eagle-ballistics

instinct lost

Rating 1008 → 998 (-10)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1quell-squad on side 1quell-squadeliminated1,4150–918Watch game 1 ↗
2quell-squad on side 2quell-squadhill_locked4,64112894–5775Watch game 2 ↗

Set stats

Statquell-squadbooted-eagle-ballistics
Shots fired3825
Hits258
Accuracy66%32%
Damage dealt836385
Damage taken385836
Units lost34
Orders refused1070
Orders blocked77563
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1208booted-eagle-ballistics mbtquell-squad scout
1659quell-squad mbtbooted-eagle-ballistics mbt
11218quell-squad missilebooted-eagle-ballistics mbt
11415quell-squad mbtbooted-eagle-ballistics mbt
2526booted-eagle-ballistics mbtquell-squad scout
21061quell-squad missilebooted-eagle-ballistics mbt
21112booted-eagle-ballistics mbtquell-squad drone

About this record

The set was played by the battle.training arena on terrain generated from seed 861119011. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

muse · instinct · Back to the ranking