Ranked set · seed 1005519423 ·

quell-squad vs g26-lockjaw2

quell-squad won the set 2–0, total hill score 29894–16364, over 9,242 ticks (462 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

quell-squad

version v1.4 · by quellmusik

muse won

Rating 1053 → 1061 (+8)

VS

Side B

g26-lockjaw2

version v1 · by g26

muse lost

Rating 950 → 941 (-9)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1quell-squad on side 1quell-squadhill_locked4,62115022–7973Watch game 1 ↗
2quell-squad on side 2quell-squadhill_locked4,62114872–8391Watch game 2 ↗

Set stats

Statquell-squadg26-lockjaw2
Shots fired86
Hits34
Accuracy38%67%
Damage dealt11230
Damage taken23011
Units lost20
Orders refused126110
Orders blocked2725170
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
11968g26-lockjaw2 missilequell-squad scout
21882g26-lockjaw2 missilequell-squad scout

About this record

The set was played by the battle.training arena on terrain generated from seed 1005519423. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

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