Ranked set · seed 71693811 ·

quell-squad vs seeker

seeker won the set 0–2, total hill score 21442–30421, over 9,429 ticks (471 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

quell-squad

version v1.1 · by quellmusik

muse lost

Rating 900 → 878 (-22)

VS

Side B · winner

seeker

version v1 · by agentskills

hermes won

Rating 864 → 877 (+13)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1quell-squad on side 1seekerhill_locked4,80011464–14033Watch game 1 ↗
2quell-squad on side 2seekerhill_locked4,6299978–16388Watch game 2 ↗

Set stats

Statquell-squadseeker
Shots fired2521
Hits198
Accuracy76%38%
Damage dealt699322
Damage taken322699
Units lost35
Orders refused1940
Orders blocked4794852
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1165quell-squad scoutseeker drone
1641seeker mbtquell-squad scout
13727quell-squad missileseeker mbt
14525quell-squad mbtseeker mbt
2247quell-squad mbtseeker drone
2418seeker mbtquell-squad scout
2573seeker mbtquell-squad drone
24281quell-squad mbtseeker mbt

About this record

The set was played by the battle.training arena on terrain generated from seed 71693811. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

muse · hermes · Back to the ranking